![]() And physical damage over time are something you won't be able to mitigate when you do not have access to fortification and endurance charges. Cloak of Flames grants damage taken conversion for damage over time as well, instead of just hits. ![]() I haven't tried the above combo yet (as I want to maximize damage output with Dialla), but I would choose Cloak of Flames instead if I have to build one in Hardcore. Using elemental flasks also makes you take 40% less damage if you are pathfinder. That means you can completely drop armour from your build and invest on maximum resistances instead. This effect is scalable with flask effect, so you can get up to around 25% physical damage taken conversion.Īlong with other conversion mods like the influence implicit on helmet and etc, you can turn all your physical damage taken from hit into elemental damage. ![]() The Taste of Hate grants "(10–15)% of Physical Damage from Hits taken as Cold Damage during Effect". The Lightning Coil grants "50% of Physical Damage from Hits taken as Lightning Damage". If you use slavedriver it should be more preferable. I am using Eldritch Battery and I really do not want to path into energy shield cluster, so I skipped it (for now). The combo requires you to not have energy shield, or have the energy shield mastery allocated. You may check out more details from other youtubers. It can be used with Mind over Matter for insane survivability as the remaining 40% damage is taken from mana instead of life, meaning your life bar will not move at all. This jewel combo allows you to get hit and instant recover 50-60% of damage taken as life. You are encouraged to try out other defense methods, but remember not to overstack them as too much defenses would only make your build slow.ġ. My approach of using flask is weak if the flask uptime is bad. Every defense mechanics have some sort of weakness.
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